CSC Logo
HomeMediaRapid Prototyping and Mathematical Art

Please consider donating to the Computer Science Club to help offset the costs of bringing you our talks.

Abstract

The combination of computer graphics, geometry, and rapid prototyping technology has created a wide range of exciting opportunities for using the computer as a medium for creative expression. In this talk, I will describe the most popular technologies for computer-aided manufacturing, discuss applications of these devices in art and design, and survey the work of contemporary artists working in the area (with a focus on mathematical art). The talk will be primarily non-technical, but I will mention some of the mathematical and computational techniques that come into play.

The slides for this talk can be found here as a pdf.

View

Get the Flash Player to see this video using Flash Player.

Download

BitTorrent: XviD | Ogg/Theora | MP4 | MPG

HTTP (web browser): XviD | Ogg/Theora | MP4 | MPG

Contact

If you would like to contact Dr. Kaplan check out his website or e-mail him at csk at uwaterloo dot ca.

Links and credits

This talk included images of the work of a large number of talented artists and researchers. I list them here and include links to their work online. Everyone is listed by order of appearance; when a credit appears to be missing, it's probably because the slides include photographs of my own work or joint work with collaborators. Thanks to all the artists who gave me permission to use photographs of their work here.

Resources

Here are a few additional links of interest to the audience of this talk.

Please consider donating to the Computer Science Club to help offset the costs of bringing you our talks.